Announcing Stride 4.2

The Stride contributors are thrilled to announce the release of Stride 4.2, now fully compatible with .NET 8 and leveraging the latest enhancements in C# 12. Read more about it here.

Stride Blog

Free. Cross-platform. Open source. A game engine for building all your apps.

Xenko 1.9 Beta Released

authorSilicon Studio Corporation

Xenko release 1.9 Beta introduces several major new features along with several relevant enhancements to existing features. We are excited to offer three new game templates to speed up your game design time, a brand new script editor as well as expanded copy-paste functionality and the last major new feature is our new Navigation Mesh system.

ReleaseEducation

Script Editor Preview

authorSilicon Studio Corporation

Switching back and forth between your game development editor and your IDE for small changes starting to wear on you? Well, you can look forward to losing many of those unnecessary steps because Xenko is bringing you our new Script Editor feature - available soon in Xenko 1.9 Beta. Open the blog post for the full details!

Navigation Mesh Preview

authorSilicon Studio Corporation

In Xenko 1.9 Beta, you can create a navigation mesh powered by Recast and Detour with real-time feedback directly in the Xenko GameStudio! The navigation mesh is especially useful for RPGs or top-down strategy games, as you can use it to guide characters through complex scenes.

Toward a Better .NET!

authorSilicon Studio Corporation

We’d like to announce some of our plans for the coming months, and also notify our users of some big changes that will be coming with release 1.9. Namely, we’ll be dropping support for Windows Store 8.1 and Windows Phone 8.1.

Copy-Paste Improvements Coming Soon

authorSilicon Studio Corporation

Discover the groundbreaking Copy-Paste feature in Xenko, designed to streamline your game development process. Learn how this innovative tool simplifies asset management, accelerates workflow, and inspires creativity in your projects.

Run, Don't Walk

authorSilicon Studio Corporation

Embrace the power of efficient movement in game development with the "Run, Don't Walk" blog post. Explore tips, tricks, and strategies to enhance your workflow and optimize your project's performance using Stride 3D's innovative tools and features.

Xenko 1.8 Beta Released

authorSilicon Studio Corporation

Xenko release 1.8 introduces three major new features along with several relevant enhancements to existing features. We are proud to be able to offer you our new UI Editor, enhanced performance via our newly multithreaded engine with Vulkan support and our new Prefab Model. Also, for your cutting edge rendering needs, we now support SSAO and cel (toon) shading!

Release

Xenko 1.7 Beta Released

authorSilicon Studio Corporation

We’ve got some big changes including Forward+, Vulkan, Linux, Audio and many GameStudio improvements! Unfortunately, UI editor and streaming couldn't make it in this release. We prefer to take little bit more time to polish them.

Release

Xenko 1.6 Beta Released

authorSilicon Studio Corporation

Xenko 1.6.0-beta is now available, just in time for GDC 2016.

This release is a great step forward towards making the engine better to build awesome games.

Release