Stride is a free and open-source
cross-platform C# game engine.
It is fit for both 2D and 3D games, as well as any other interactive content
running on desktop and VR.
With so many free and open-source game engines out there, where do you even start?
Stride contributors are thrilled to announce the release of Stride 4.2, now fully compatible with .NET 8 and leveraging the latest enhancements in C# 12. This release brings significant improvements in performance, stability, and developer experience.
In this first part of a new series of blog posts, we will learn more about Stride's shader system, its limitations and how to make it better thanks to a very useful shader language called SPIR-V. This will be the first step in implementing a new and better shader system.
Thanks to our featured sponsors for supporting Stride and empowering creators with the resources they need to bring their visions to life.