Stride is a free and open-source
cross-platform C# game engine.
It is fit for both 2D and 3D games, as well as any other interactive content
running on desktop and VR.
In this second part we're going to dive deeper in how the current SDSL compiler works and how we are improving on it for the SPIR-V compiler. This will be a sort of personal log book of my research on the subject.
With so many free and open-source game engines out there, where do you even start?
Stride contributors are thrilled to announce the release of Stride 4.2, now fully compatible with .NET 8 and leveraging the latest enhancements in C# 12. This release brings significant improvements in performance, stability, and developer experience.
Thanks to our featured sponsors for supporting Stride and empowering creators with the resources they need to bring their visions to life.